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What Will Never Be: Composition Test

vertexangel | February 1, 2012


I have started to put the scene together even though I’m not done modeling assets. I wanted to see how the main characters were jiving and wanted to “lock down” the camera angle to see how it was working. I do like where this is headed, the low res girl is FPO (for placement only) so never mind her feet sticking out. I’m gonna make this creepier by placing dead bodies in the water.

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WIP-Project Gundam: Modeling Leg Details

vertexangel | February 26, 2010

Oh man,have I been slacking on this or what?! I blame the Winter Olympics, it’s all THEIR fault. This pic shows some of the detailing of the lower leg. Will be moving on to the foot and start to make it look like it can mechanically move.

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A Fisherman’s Story: texture test

vertexangel | October 20, 2009

texture_test
As you can see I started painting some textures, I just wanted to take a break from modeling and sculpting. This is a screen cap from ZBrush’s viewport to see how the textures fit on the model. I also fixed some seams.

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A Fisherman’s Story: Second Critter

vertexangel | August 17, 2009


Here is the sculpt of the second fish, I’m still undecided if I’m gonna give it scales or not. This critter is loosely based on a Squirrel fish. No teeth for any of the critters yet, I’ll be placing the teeth in Maya or Lightwave.

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